A pass-through mod keeps one game in charge of its input, camera, save flow, and primary progression, then passes a focused mechanic from another game through that stable frame. The imported system might be a shield rule, a building loop, a wanted meter, a traversal tool, or a different kind of mission pressure.
The phrase is useful because it sets a boundary. You are not asking an AI assistant to reproduce two complete commercial games. You are designing a small test that can answer whether one system creates better decisions inside the other game’s loop.
Continue with the 101 index
Start with what game merging means, then compare the public tools in the Melty and Universal Modder GitHub sections.